E01 · Rebirth (1) 22m
1/10/1999
Teenager Terry McGinnis asks a retired Bruce Wayne for help in the wake of his father's murder.
E02 · Rebirth (2) 21m
1/10/1999
Bruce and Terry team up to fight Derek Powers, and Bruce begins mentoring Terry to fill his superhero shoes.
E03 · Black Out 20m
1/30/1999
Terry must deal with a dangerous shape-shifter named Inque, and the experience teaches him that he's not fully prepared to become the next Batman.
E04 · Golem 21m
2/6/1999
After being pushed around by classmates and by his father, Willie Watt gains the power to take matters into his own hands through a GLM construction robot.
E05 · Meltdown 20m
2/13/1999
Mr. Freeze is given a new body by scientists, but it soon breaks down, sending him on a rampage.
E06 · Heroes 20m
2/20/1999
The Terrific Trio, a band of new superheroes, arrive in town and make Batman feel insignificant until he uncovers their true nefarious motives.
E07 · Shriek 21m
3/13/1999
A sound-waves researcher transforms into Shriek, a villain who can control sound, and Batman must thwart his evil plans.
E08 · Dead Man's Hand 21m
3/20/1999
Terry meets a girl with a buried secret and feels like she's his kindred spirit. Meanwhile, Batman must battle a gang of villains who dress like playing cards.
E09 · The Winning Edge 20m
4/10/1999
A new drug leads student athletes to commit violent crimes, and Bane is the likely drug supplier.
E10 · Spellbound 21m
5/1/1999
People begin committing crimes for Spellbinder while under hypnosis, so Batman must figure out a way to unmask this sly villain.
E11 · Disappearing Inque 20m
5/8/1999
Inque breaks free and sets out to murder Batman and Bruce.
E12 · A Touch of Curaré 20m
5/15/1999
An assassin goes after Commissioner Gordon's husband.
E13 · Ascension 21m
5/22/1999
Derek Powers' alter ego Blight is revealed, so his son takes over his corporation and asks Batman to track down his dad, who's on the lam.